生成模型与扩散 · CVPR2026 ·2026.06.03

PersonaLive!面向直播的富有表现力肖像图像动画

PersonaLive! Expressive Portrait Image Animation for Live Streaming

Zhiyuan Li、Chi-Man Pun、Chen Fang、Jue Wang、Xiaodong Cun

与你有关的部分

面向实时流媒体场景,用少步外观蒸馏压缩去噪步数、用自回归微块流式生成加滑动训练与历史关键帧机制保证长时稳定,这套「蒸馏提速 + 分块流式」组合可直接迁移到其他需要低延迟长视频生成的扩散模型上。

原文依据 a fewer-step appearance distillation strategy is proposed to eliminate appearance redundancy in the denoising process
可迁移到 肖像图像动画视频生成扩散模型加速流式生成

摘要译文

由模型翻译 · 术语统一 · 请对照原文核对关键结论

当前基于扩散的肖像动画模型主要关注提升视觉质量与表情真实感,却忽视了生成延迟与实时性能,这限制了其在直播场景中的应用范围。我们提出 PersonaLive,一个面向流式实时肖像动画的新型扩散框架,并配备多阶段训练方案。具体而言,我们首先采用混合隐式信号,即隐式面部表征与三维隐式关键点,以实现富有表现力的图像级运动控制。随后,我们提出一种少步外观蒸馏策略,以消除去噪过程中的外观冗余,从而大幅提升推理效率。最后,我们引入一种自回归微块流式生成范式,并配备滑动训练策略与历史关键帧机制,以实现低延迟且稳定的长时视频生成。大量实验表明,PersonaLive 取得了最优性能,相比先前的基于扩散的肖像动画模型最高可实现 7-22 倍加速。代码将公开。

英文原文摘要 1161 字符

Current diffusion-based portrait animation models predominantly focus on enhancing visual quality and expression realism, while overlooking generation latency and real-time performance, which restricts their application range in the live streaming scenario. We propose PersonaLive, a novel diffusion-based framework towards streaming real-time portrait animation with multi-stage training recipes. Specifically, we first adopt hybrid implicit signals, namely implicit facial representations and 3D implicit keypoints, to achieve expressive image-level motion control. Then, a fewer-step appearance distillation strategy is proposed to eliminate appearance redundancy in the denoising process, greatly improving inference efficiency. Finally, we introduce an autoregressive micro-chunk streaming generation paradigm equipped with a sliding training strategy and a historical keyframe mechanism to enable low-latency and stable long-term video generation. Extensive experiments demonstrate that PersonaLive achieves state-of-the-art performance with up to **7-22**xspeedup over prior diffusion-based portrait animation models. The code will be publicly available.

标签

会议 CVPR2026
页码 18118-18128
Bibkey
来源 CVF Open Access