生成模型与扩散 · CVPR2026 ·2026.06.03

几何作为上下文:在场景一致视频生成中调制显式3D以构建几何上下文

Geometry-as-context: Modulating Explicit 3D in Scene-consistent Video Generation to Geometry Context

JiaKui Hu、Jialun Liu、Liying Yang、Xinliang Zhang、Kaiwen Li、Shuang Zeng 等 10 人

与你有关的部分

将显式3D几何作为上下文信号,通过自回归视频生成模型迭代完成几何估计与新视角恢复,为场景一致视频生成提供可复用框架;相机门控注意力模块可增强相机位姿控制。

原文依据 we introduce "geometry-as-context". It iteratively completes the following steps using an autoregressive camera-controlled video generation model
可迁移到 场景一致视频生成新视角合成3D重建

摘要译文

由模型翻译 · 术语统一 · 请对照原文核对关键结论

场景一致视频生成旨在基于相机轨迹创建探索3D场景的视频。先前方法依赖具有外部记忆的视频生成模型来保持一致性,或迭代进行3D重建与修复,这些方法在推理过程中由于中间输出错误、不可微过程以及模型分离而累积误差。为克服这些限制,我们引入“几何作为上下文”。它使用自回归相机控制的视频生成模型迭代完成以下步骤:(1)估计当前视图的几何信息以进行3D重建,以及(2)模拟并恢复由3D场景渲染的新视角图像。在此多任务框架下,我们开发了相机门控注意力模块,以增强模型有效利用相机位姿的能力。在训练阶段,利用文本上下文来确定应生成几何图像还是RGB图像。为确保模型在推理时能够仅生成RGB输出,在交错的文本-图像-几何训练序列中随机丢弃几何上下文。该方法在单向和往返轨迹的场景视频生成上进行了测试。结果表明,在保持场景一致性和相机控制方面,其优于先前方法。

英文原文摘要 1366 字符

Scene-consistent video generation aims to create videos that explore 3D scenes based on a camera trajectory. Previous methods rely on video generation models with external memory for consistency, or iterative 3D reconstruction and inpainting, which accumulate errors during inference due to incorrect intermediary outputs, non-differentiable processes, and separate models. To overcome these limitations, we introduce "geometry-as-context". It iteratively completes the following steps using an autoregressive camera-controlled video generation model: (1) estimates the geometry of the current view necessary for 3D reconstruction, and (2) simulates and restores novel view images rendered by the 3D scene. Under this multi-task framework, we develop the camera gated attention module to enhance the model's capability to effectively leverage camera poses. During the training phase, text contexts are utilized to ascertain whether geometric or RGB images should be generated. To ensure that the model can generate RGB-only outputs during inference, the geometry context is randomly dropped from the interleaved text-image-geometry training sequence. The method has been tested on scene video generation with one-direction and forth-and-back trajectories. The results show its superiority over previous approaches in maintaining scene consistency and camera control.

标签

会议 CVPR2026
页码 4258-4268
Bibkey
来源 CVF Open Access