3D 视觉与重建 · CVPR2026 ·2026.06.03

ShapeR:从随手拍摄中稳健地进行条件式三维形状生成

ShapeR: Robust Conditional 3D Shape Generation from Casual Captures

Yawar Siddiqui、Duncan Frost、Samir Aroudj、Armen Avetisyan、Henry Howard-Jenkins、Daniel DeTone 等 12 人

与你有关的部分

把视觉惯性 SLAM 稀疏点、多视角位姿图像与 VLM 生成的描述作为条件,用整流流 Transformer 直接回归度量尺度三维形状,为「随手拍摄视频→物体级三维资产」提供了一条不依赖干净分割与完整观测的流水线;其在线组合式增广与物体级/场景级课程训练策略可直接迁移到其他条件式三维生成任务。

原文依据 A rectified flow transformer trained to effectively condition on these modalities then generates high-fidelity metric 3D shapes.
可迁移到 单目/多视角三维物体重建条件式三维形状生成开放场景三维检测新视角合成

摘要译文

由模型翻译 · 术语统一 · 请对照原文核对关键结论

近期三维形状生成研究取得了令人瞩目的进展,但现有方法大多依赖干净、无遮挡且分割良好的输入,而真实场景中很少能满足这些条件。本文提出 ShapeR,一种从随手拍摄的序列中进行条件式三维物体形状生成的新方法。给定一段图像序列,我们利用现成的视觉惯性 SLAM、三维检测算法与 VLM,为每个物体提取一组稀疏 SLAM 点、带位姿的多视角图像以及机器生成的描述文本。随后,一个经训练能够有效以这些模态为条件的整流流 Transformer 生成高保真、具有度量尺度的三维形状。为确保对随手拍摄数据所带来挑战的鲁棒性,我们采用了一系列技术,包括在线组合式增广、跨越物体级与场景级数据集的课程训练方案,以及处理背景杂乱问题的策略。此外,我们提出了一个新的评测基准,涵盖 7 个真实场景中的 178 个野外物体,并带有几何标注。实验表明,ShapeR 在这一具有挑战性的设定下显著优于现有方法,相比当前最优方法在 Chamfer 距离上取得了 2.7 倍的改进。

英文原文摘要 1251 字符

Recent advances in 3D shape generation have achieved impressive results, but most existing methods rely on clean, unoccluded, and well-segmented inputs. Such conditions are rarely met in real-world scenarios. We present ShapeR, a novel approach for conditional 3D object shape generation from casually captured sequences. Given a image sequence, we leverage off-the-shelf visual-inertial SLAM,3D detection algorithms and VLMs to extract for each object, a set of sparse SLAM points, posed multi-view images, and machine-generated captions. A rectified flow transformer trained to effectively condition on these modalities then generates high-fidelity metric 3D shapes. To ensure robustness to the challenges of casually captured data, we employ a range of techniques including on-the-fly compositional augmentations, a curriculum training scheme spanning object- and scene-level datasets, and strategies to handle background clutter. Additionally, we introduce a new evaluation benchmark comprising 178 in the wild objects across 7 real-world scenes with geometry annotations. Experiments show that ShapeR significantly outperforms existing approaches in this challenging setting, achieving an improvement of 2.7x in Chamfer distance compared to SoTA.

标签

会议 CVPR2026
页码 27157-27168
Bibkey
来源 CVF Open Access